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I suggest that you take these preliminary Blender courses first before taking this one: Now, although you can take this course directly.
#Blender 3d render how to#
Basically in this project we will apply all that we have learned before, plus we will learn how to take our rendering result from Blender to Krita to create the final composition. We will have a final project of creating this fish robot rendering. At the last part of this course we will discuss how to do final rendering, creating camera and how to control it. As a bonus, we will discuss the workflow of how to create any material you can think of and then how to manage materials by creating your own material library. We will cover a lot of aspects about the principled shader such as the difference between metallic and dielectric material, creating transmissive materials, subsurface scattering, sheen, anisotropy, clearcoat, specular etc. Then we will cover more lighting techniques using different types of lamp object and then learn about creating custom shaped light by turning any geometry into a light source.Īfter we cover the render settings and lightings, we will then move on to materials. We will learn how to create environment light using HDRI images. And then we will cover how to control light range and use the filmic tone mapping. Next we will cover how to control transparency and caustics in Cycles. After that, we will cover in depth about light paths and how it can help us to optimize the rendering time. Next we will discuss about rendering samples and different rendering methods. Basically if you use Blender then you already have Cycles.įirst we’re going to cover how GI rendering works, then we move on to discussing the differences between GPU and CPU rendering.
#Blender 3d render install#
But unlike the other rendering engines, Cycles comes bundled with Blender so it is free and you don’t need to download or install anything separately. Essentially Cycles can simulate real world lighting condition, so it enables us to produce photorealistic images. For those of you who new to Blender, Cycles is a rendering engine that is comparable to V-Ray, Corona, Arnold, Octane etc. In this course we will cover the essential techniques of rendering in Blender using Cycles.
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I’m an entrepreneur and also an academic lecturer in Computer Graphic disciplines. My name is Widhi Muttaqien from Expose Academy.
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